New jobs

February 16th, 2010

In the past few weeks I’ve accepted a couple of job offers.  First up, I’ll be working as a 3D artist with Lich King Studios on a couple of upcoming game projects.  I’ve also been hired as a Character TD by  Maia Magnus Entertainment to construct or revise several character rigs over the next few weeks.  I’ve already started work with Maia Magnus and have learned a bunch of new tricks in Maya (was the pun intentional?) to help improve my character rigging.  I’m looking forward to working with both of these companies, and with any luck I’ll be able to post samples of my projects on here at some point.  We’ll see!

Jaguar McGuire updates

February 4th, 2010

Some of you know that I was involved with a short film project this past year called ‘Jaguar McGuire’. I assisted in and supervised construction of the 3D infrastructure as well as managing digital assets. Production had halted for a while for various reasons, but a new animation team has been assembled at SCAD. They’ve been making a lot of progress on the film over the past few weeks and with any luck, the film will be ready to debut in April.

It’s a really ambitious project and I’ll be relieved to see it completed soon. Check it out at http://www.jaguarmcguire.blogspot.com/

Viva la consolidation!

February 4th, 2010

I’m testing automatically posting Wordpress entries to Twitter and Facebook. Testing, testing, 1, 2, 3.

Website updates

February 3rd, 2010

I’ve revamped the Portfolio section of my website to include separate galleries for video clips and still images. Now you can watch clips one at a time or see things that aren’t on my demo reel!

Parkview Music Tech Commercial – Final

February 1st, 2010

After much gnashing of teeth, I’ve finished the final render and compositing on the Music Tech commercial.

Parkview Music Tech – Dailies

January 23rd, 2010

First pass on a commercial I’m working on for the Music Tech program at Parkview High School. Most of the fixes that need to be done are render-related (ambient occlusion, shadows, etc). Some of the animation could use adjustments as well.

Music Tech Commercial – Dailies/Monthlies?

January 15th, 2010

With the holidays and job hunts in full swing, development on the music tech commercial had all but halted. Now that things have gone back to normal I’ve been able to work more on it. Barring some minor tweaks (prop placement and such), the hallway environment is finished and lit. Why is light erupting from the door in the back? You’ll see. ;)

hallway1

New project: Parkview Music Tech commercial

December 10th, 2009

I’ve started a new project that I’ll be working on for the next six weeks. I’ve been asked by an instructor at Parkview High School (Lilburn, GA) to develop a brief commercial promoting the Music Technology program with the hopes of increasing enrollment for the coming school year. I’ll be building the environment for this piece as well as animating the principle characters and handling all the rendering. Dailies will be posted as production continues.

Demo reel updated

November 23rd, 2009

I’ve updated my demo reel to include the Handyman animation.

Handyman – Final

November 19th, 2009

Completed render of the Handyman motion test. This rig came out really well, and this kind of rig test was an interesting animation exercise. The Handyman himself is a rather bulky character, especially with his very large mallet arm, so maneuvering him against the wall was tricky.