Next round of dailies for the June project. I spent a good chunk of the day yesterday working on lighting and then doing render passes today. I’ll be sending this around to get some feedback before making the final render in time for the June deadline.
Next daily on the June challenge. I revisited a few spots on the man as I wasn’t satisfied with the arc his left arm was making; upon turning on motion trails I noticed it was going all over the place, so I refined that a bit. Most of the progress is working on in-betweens for the woman, though there’s still a little left to do on that.
Next batch of dailies. The man’s in-betweening is mostly done, barring some tweaks and adding in some details. I know there’s some clipping going on with the woman character just as the man falls forward, but she’s still on her stepped blocking; that’ll get fixed when I do in-betweens for her.
Second round of dailies. I’ve done the first pass of in-betweens on the man for the first half of the sequence. The latter half of the full clip is the same stepped blocking from the previous dailies, so I didn’t include that in the playblast.
First round of dailies for the June 2010 11 Second Challenge. So far I’ve blocked in the main poses with stepped tangents. I was a little surprised to find out that Maya 2011’s playblasts are a little bugged (hard-coded to render at 24fps regardless of program settings), but for rough dailies, temporarily changing the scene frame rate to 24fps should be okay until this bug is fixed.
Some of you know that I was involved with a short film project this past year called ‘Jaguar McGuire’. I assisted in and supervised construction of the 3D infrastructure as well as managing digital assets. Production had halted for a while for various reasons, but a new animation team has been assembled at SCAD. They’ve been making a lot of progress on the film over the past few weeks and with any luck, the film will be ready to debut in April.
It’s a really ambitious project and I’ll be relieved to see it completed soon. Check it out at http://www.jaguarmcguire.blogspot.com/
First pass on a commercial I’m working on for the Music Tech program at Parkview High School. Most of the fixes that need to be done are render-related (ambient occlusion, shadows, etc). Some of the animation could use adjustments as well.
With the holidays and job hunts in full swing, development on the music tech commercial had all but halted. Now that things have gone back to normal I’ve been able to work more on it. Barring some minor tweaks (prop placement and such), the hallway environment is finished and lit. Why is light erupting from the door in the back? You’ll see.
Today’s dailies on the Handyman. Today I spent most of my time on in-betweens and I think I’ve got it done. I’ve got a critique on this in the morning.