In the past few weeks I’ve accepted a couple of job offers. First up, I’ll be working as a 3D artist with Lich King Studios on a couple of upcoming game projects. I’ve also been hired as a Character TD by Maia Magnus Entertainment to construct or revise several character rigs over the next few weeks. I’ve already started work with Maia Magnus and have learned a bunch of new tricks in Maya (was the pun intentional?) to help improve my character rigging. I’m looking forward to working with both of these companies, and with any luck I’ll be able to post samples of my projects on here at some point. We’ll see!