My name is David Beach.  I’m a 3D generalist with experience in character animation, rigging, and modeling.  I’ve also worked as a lighter and technical lead on a number of independent and group projects.  I’ve worked with freelancers, startups, and a multinational manufacturing company developing a variety of technical animations, rigs, and tools for Maya.

This blog is a component of my main website which can be found at http://www.dbeach3d.com .  I’ll mainly be using it to post my thoughts on 3D technology as well as updates on my own projects.  Please view my website for more completed work.

Please send any comments to dbeach@dbeach3d.com .  Thank you for visiting!

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