Next round of dailies for the June project. I spent a good chunk of the day yesterday working on lighting and then doing render passes today. I’ll be sending this around to get some feedback before making the final render in time for the June deadline.
Next daily on the June challenge. I revisited a few spots on the man as I wasn’t satisfied with the arc his left arm was making; upon turning on motion trails I noticed it was going all over the place, so I refined that a bit. Most of the progress is working on in-betweens for the woman, though there’s still a little left to do on that.
Next batch of dailies. The man’s in-betweening is mostly done, barring some tweaks and adding in some details. I know there’s some clipping going on with the woman character just as the man falls forward, but she’s still on her stepped blocking; that’ll get fixed when I do in-betweens for her.
Second round of dailies. I’ve done the first pass of in-betweens on the man for the first half of the sequence. The latter half of the full clip is the same stepped blocking from the previous dailies, so I didn’t include that in the playblast.
First round of dailies for the June 2010 11 Second Challenge. So far I’ve blocked in the main poses with stepped tangents. I was a little surprised to find out that Maya 2011’s playblasts are a little bugged (hard-coded to render at 24fps regardless of program settings), but for rough dailies, temporarily changing the scene frame rate to 24fps should be okay until this bug is fixed.
Today’s dailies on the Handyman. Today I spent most of my time on in-betweens and I think I’ve got it done. I’ve got a critique on this in the morning.
Finalized version of the Squoosh animation. Changes from the last update include tweaking the earlier parts of the lipsync and adjusting the timing for eye movements to feel more natural.
Updates on Smoosh. I feel like this is really coming together now. I’ve shown this to some colleagues and it got a few laughs. All that’s left now is the actual lipsync and rendering.
As promised, Smoosh dailies. It’s in its early stages right now. The next step is to tweak the timing a little bit and add some subtle gestures and movement to the beginning and end segments.